Tribe and Alliance
Up to 6 players in a tribem 10 Players in alliance.
Alliances must be the same on all maps.
Tribehopping is forbidden.
Teaming outside of an alliance is not allowed.
Insiding is explicitly forbidden.
All nicknames and tribe names must be unique and readable. No "Human", "Survivor", "Player", "123", "OneTwoThree", "□□□" or other non-readable nicknames and tribe names. Such nicknames will be renamed by force to a random one.
Bases may be raided at any time as long as there is no raid protection for that base.
Blocking Turrets with structures built in enemy Foundation Range is forbidden.
Popcorning is forbidden! (during a raid the defender is not allowed to throw away any potential loot).
Outside of a raid you are only allowed to hold an enemy player for 15 minutes, during a raid it is allowed for up to 60 minutes!
Turrets on platform saddles (including Skiff, Rafts) are not allowed.
Titans(Forest,Desert,Ice,Titano) are forbidden for raiding and defending.
Boats are not allowed to be used for raiding.
Magmasaur is forbidden for raiding and defending.
Teaming and third partying on raids. (counterraiding allowed if you commit to the raid)
Meshbiting with Arthro, MEK, Titan, Bog Spider, etc. to destroy enemy structures behind the mesh is strictly prohibited.
Grappling through the mesh is prohibited (with Karkinos or other means).
Cheating, aimbotting, duping or undermeshing (including shooting through mesh) is strictly prohibited and punished with a ban.
Each Tribe is allowed to protect only one Base on the WHOLE cluster with an ORP !!!
A maximum of 2 ORPs can be placed.
If you build in Cave's you can't use an orp in or directly in front of the cave only at 100 foundations away the first orp can be placed.
Alliances are not allowed to protect each other's Base with the ORP. The minimum distance is controlled by the ORP and is 100 Foundations to the nearest Base (enemy or allied).
Fobs are not allowed to be protected with ORP!!!
ORP on all maps 70% damage reduction. x3 Turret damage
For the weekend, the ORP´s Turret Damage is reduced to 2x
Important: The ORP can be destroyed, so it is important that you use your brain cells when placing the ORP
1 Tribe may have a maximum of 3 bases on the whole cluster.
It's forbidden to place lots of your turrets in a range of other tribe defences in order to "capture" turret limit.
Use of floating structures is strictly prohibited (on a land or on a dino).
Turrets used for OSD´s and other purposes should be removed or turned off, after they fulfilled their purpose.
Forbidden building spots
Obelisks, Terminals, Wyvern and Rock Drake canyons, Genesis in volcano, main entrances to Titan caves/underworld, quest areas and overworld entrances. Giga spawn points rare resources ( Honey Cave Crystal Island KO spots, Mesh Holes/Rathalos where you can't get in without tools(e.g. Ziplines/Teleporters/Foundations).